A DawnForge Studios Game

SNEAKFIRE

Two sides. One broken world. Hide to survive — or hunt to win.

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01
The World

The arena of the broken world.

In the broken world, survival is a game with rules that bend. The Hiders shift into anything — a crate, a statue, a shadow on the wall — and wait out the clock. The Seekers hunt them through three shattered districts, and the arena itself takes a side: elemental events tear across the map and rip the Hiders out of cover.

But the world gives as well as it takes. Somewhere in the ruin waits the Power Crystal — and the Hider who reaches it first is corrupted into something far more dangerous: a hunter of Seekers. Every match is a gamble between staying hidden and seizing the power to turn the hunt around.

02
How it plays

Hide. Hunt.
Flip the chase.

01

Two sides, one arena

Play a Hider and melt into the map — transform into objects, break line of sight, and outlast the timer. Or play a Seeker and run them down with abilities built for the chase. Same arena, completely different game.

02

The world fights back

Three districts, each with its own elemental events. When the map erupts, hiding spots vanish and the Hiders are forced into the open — the arena decides when the easy part is over.

The arena city as an elemental event sweeps in
03

The Power Crystal

One crystal can rewrite the match. The Hider who claims it is corrupted and powered up — and some can stop running and start hunting the Seekers themselves. Grab it, and the prey becomes the predator.

The Power Crystal corrupting the arena
Seekers win

Eliminate every Hider before the timer runs out.

Hiders win

Keep at least one survivor alive to the end — or seize the Crystal and hunt the Seekers down.

03
Choose your side

The Champions

Bantu, The Tracker Bantu in combat
Seeker

Bantu

The Tracker

The seekers' most valuable hunter. He shifts between cheetah and rhino — cheetah to outrun the map and mark every hider, rhino to smash through any cover until there's nowhere left to run.

Fayble, The Healer Fayble in combat
Hider

Fayble

The Healer

Support of the Hayes. She melts into the map like all her kind — but Fayble also revives the fallen and keeps her team breathing long enough to outlast the clock.

Ku, The Chaser Ku in combat
Seeker

Ku

The Chaser

Bound by a pact with a devil, Ku hunts at range with bow and arrow while his companion carves up anyone who slips in close. Once he locks on, the chase ends one way.

Phray, The Headhunter Phray in combat
Seeker

Phray

The Headhunter

A spear-fighter who blinks across the arena and strikes like an assassin. Fast, lethal, and on top of you before you've finished hiding.

Vuk, The Trickster Vuk in combat
Hider

Vuk

The Trickster

King of destruction. He can't lay a hand on a seeker — so he becomes the map instead, spawning obstacles and chaos to disorient the hunt and buy his team time.

Xenti, The Corrupted Xenti in combat
Hider

Xenti

The Corrupted

Built to reach the Power Crystal first. Blistering speed keeps him alive on the run — and in his corrupt form, he's the one hider who turns and hunts the seekers.

04
Be part of it

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